#### Back to Server.Mobiles

## VendorBackpack : Backpack, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IDyable

#### Nested Types: BuyEntry

(ctor) VendorBackpack()
(ctor) VendorBackpack( Serial serial )
int DefaultMaxWeight( get; )
virtual bool CheckHold( Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight )
virtual bool CheckItemUse( Mobile from, Item item )
virtual bool CheckTarget( Mobile from, Target targ, object targeted )
virtual void Deserialize( GenericReader reader )
virtual void GetChildContextMenuEntries( Mobile from, List`1 list, Item item )
virtual void GetChildNameProperties( ObjectPropertyList list, Item item )
virtual void GetChildProperties( ObjectPropertyList list, Item item )
virtual bool IsAccessibleTo( Mobile m )
virtual void OnSingleClickContained( Mobile from, Item item )
virtual void Serialize( GenericWriter writer )