#### Back to Server.Mobiles

## RentedVendor : PlayerVendor, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

#### Nested Types: CollectRentEntry, ContractOptionsEntry, RefundOfferPrompt, RentalExpireTimer, TerminateContractEntry

(ctor) RentedVendor( Serial serial )
(ctor) RentedVendor( Mobile owner, BaseHouse house, VendorRentalDuration duration, int rentalPrice, bool landlordRenew, int rentalGold )
Mobile Landlord( get; )
bool LandlordRenew( get; set; )
bool Renew( get; )
int RenewalPrice( get; set; )
VendorRentalDuration RentalDuration( get; )
DateTime RentalExpireTime( get; )
int RentalGold( get; set; )
int RentalPrice( get; set; )
bool RenterRenew( get; set; )
void ComputeRentalExpireDelay( out int days, out int hours )
virtual void Deserialize( GenericReader reader )
virtual void Destroy( bool toBackpack )
virtual void GetContextMenuEntries( Mobile from, List`1 list )
bool IsLandlord( Mobile m )
virtual bool IsOwner( Mobile m )
virtual void OnAfterDelete()
void SendRentalExpireMessage( Mobile to )
virtual void Serialize( GenericWriter writer )