#### Back to Server.Network

## Packet

#### Derived Types: AccountLoginAck, AccountLoginRej, AccountSearchResults, AddBuffPacket, AdminCompressedPacket, AsciiMessage, AssistVersionReq, BBDisplayBoard, BBMessageContent, BBMessageHeader, BeginHouseCustomization, BoltEffect, BondedStatus, BookHeader, BookPageDetails, CancelArrow, CancelTarget, ChangeCharacter, ChangeCombatant, ChangeUpdateRange, CharacterList, CharacterListUpdate, ChatMessagePacket, ClearWeaponAbility, ClientVersionReq, CloseGump, CloseSecureTrade, ConsoleData, ContainerContent, ContainerContentUpdate, ContainerDisplay, CorpseContent, CorpseEquip, CurrentTime, DamagePacket, DamagePacketOld, DeathAnimation, DeathStatus, DeleteResult, DesignStateDetailed, DesignStateGeneral, DisplayBuyList, DisplayContextMenu, DisplayEquipmentInfo, DisplayGump, DisplayGumpFast, DisplayGumpPacked, DisplayHelpTopic, DisplayHuePicker, DisplayItemListMenu, DisplayPaperdoll, DisplayProfile, DisplayQuestionMenu, DisplaySecureTrade, DisplaySignGump, DisplaySpellbook, DragEffect, EndHouseCustomization, EndVendorBuy, EndVendorSell, EquipUpdate, FacialHairEquipUpdate, FollowMessage, GlobalLightLevel, GMItemPacket, GMItemPacket, GodModeReply, GQCount, GQRequest, HairEquipUpdate, HuedEffect, InvalidMapEnable, LaunchBrowser, LiftRej, Login, LoginComplete, LoginConfirm, LogoutAck, MahjongGeneralInfo, MahjongJoinGame, MahjongPlayersInfo, MahjongRelieve, MahjongTileInfo, MahjongTilesInfo, MapChange, MapCommand, MapDetails, MapPatches, MessageBoxMessage, MessageLocalized, MessageLocalizedAffix, MobileAnimation, MobileAttributes, MobileAttributesN, MobileHits, MobileHitsN, MobileIncoming, MobileMana, MobileManaN, MobileMoving, MobileName, MobileStam, MobileStamN, MobileStatus, MobileStatusCompact, MobileStatusExtended, MobileUpdate, MovementAck, MovementRej, MultiTargetReq, NewSpellbookContent, NullFastwalkStack, ObjectHelpResponse, ObjectPropertyList, OPLInfo, ParticleEffect, PartyEmptyList, PartyInvitation, PartyMemberList, PartyRemoveMember, PartyTextMessage, PathfindMessage, PersonalLightLevel, PersonalLightLevelZero, PingAck, PlayerMove, PlayMusic, PlayServerAck, PlaySound, PopupMessage, ProtocolExtension, RemoveBuffPacket, RemoveFacialHair, RemoveHair, RemoveItem, RemoveMobile, ScrollMessage, SeasonChange, SecureTradeEquip, Sequence, ServerChange, ServerInfo, SetArrow, SetWarMode, SkillChange, SkillUpdate, SpeedBoost, SpellbookContent, StatLockInfo, SupportedFeatures, Swing, TargetReq, ToggleSpecialAbility, TripTimeResponse, UnicodeMessage, UnicodePrompt, UnkD3, UOGInfo, UpdateSecureTrade, UTripTimeResponse, VendorBuyContent, VendorBuyList, VendorSellList, Weather, WorldItem

#### Nested Types: State

(static) Packet Acquire( Packet p )
(static) void Release( ref RemoveItem p )
(static) void Release( ref RemoveMobile p )
(static) void Release( ref Packet p )
(static) void Release( ref OPLInfo p )
(static) void Release( Packet p )
(static) void Release( ref ObjectPropertyList p )
(static) Packet SetStatic( Packet p )
(ctor) Packet( int packetID )
(ctor) Packet( int packetID, int length )
int PacketID( get; )
PacketWriter UnderlyingStream( get; )
void Acquire()
byte[] Compile( bool compress, out int length )
void EnsureCapacity( int length )
void Free()
void InternalCompile( bool compress )
void OnSend()
void Release()
void SetStatic()