#### Back to Server.Factions

## FactionState

(ctor) FactionState( Faction faction )
(ctor) FactionState( GenericReader reader )
Mobile Commander( get; set; )
Election Election( get; set; )
FactionItemCollection FactionItems( get; set; )
bool FactionMessageReady( get; )
PlayerStateCollection Members( get; set; )
int Silver( get; set; )
int Tithe( get; set; )
FactionTrapCollection Traps( get; set; )
void RegisterBroadcast()
void Serialize( GenericWriter writer )