#### Back to Server.Items

## ArcaneGem : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(static) bool ConsumeCharges( Mobile from, int amount )
(ctor) ArcaneGem()
(ctor) ArcaneGem( Serial serial )
string DefaultName( get; )
virtual void Deserialize( GenericReader reader )
int GetChargesFor( Mobile m )
virtual void OnDoubleClick( Mobile from )
void OnTarget( Mobile from, object obj )
virtual void Serialize( GenericWriter writer )