#### Back to Server.Engines.Quests

## BaseQuester : BaseVendor, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHonorTarget, IVendor

#### Derived Types: AlbertaGiacco, AnsellaGryen, BaseAmbitiousSolenQueen, BaseSolenMatriarch, Blackheart, Chyloth, Dryad, ElwoodMcCarrin, Emino, EnshroudedFigure, GabrielPiete, Grizelda, Haochi, HaochisGuardsman, HiddenFigure, Horus, Impresario, JedahEntille, Maabus, MansionGuard, Mardoth, MilitiaCanoneer, Naturalist, Relnia, Schmendrick, TomasONeerlan, Uzeraan, Victoria, Zeefzorpul, Zoel

(static) Container GetNewContainer()
(ctor) BaseQuester()
(ctor) BaseQuester( string title )
(ctor) BaseQuester( Serial serial )
bool CanTeach( get; )
bool ClickTitle( get; )
bool DisallowAllMoves( get; )
bool IsActiveVendor( get; )
bool IsInvulnerable( get; )
ArrayList SBInfos( get; )
int TalkNumber( get; )
virtual void AddCustomContextEntries( Mobile from, List`1 list )
virtual bool CanBeDamaged()
virtual bool CanTalkTo( PlayerMobile to )
virtual void Deserialize( GenericReader reader )
void FocusTo( Mobile to )
virtual int GetAutoTalkRange( PlayerMobile m )
virtual void InitSBInfo()
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual void OnTalk( PlayerMobile player, bool contextMenu )
virtual void Serialize( GenericWriter writer )
Item SetHue( Item item, int hue )