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## ResurrectGump : Gump

(ctor) ResurrectGump( Mobile owner )
(ctor) ResurrectGump( Mobile owner, Mobile healer )
(ctor) ResurrectGump( Mobile owner, ResurrectMessage msg )
(ctor) ResurrectGump( Mobile owner, bool fromSacrifice )
(ctor) ResurrectGump( Mobile owner, Mobile healer, int price )
(ctor) ResurrectGump( Mobile owner, Mobile healer, ResurrectMessage msg, bool fromSacrifice )
virtual void OnResponse( NetState state, RelayInfo info )