#### Back to Server.Engines.Chat

## ChatUser

(static) ChatUser AddChatUser( Mobile from )
(static) ChatUser GetChatUser( string username )
(static) ChatUser GetChatUser( Mobile from )
(static) void GlobalSendCommand( ChatCommand command )
(static) void GlobalSendCommand( ChatCommand command, ChatUser initiator )
(static) void GlobalSendCommand( ChatCommand command, string param1 )
(static) void GlobalSendCommand( ChatCommand command, ChatUser initiator, string param1 )
(static) void GlobalSendCommand( ChatCommand command, string param1, string param2 )
(static) void GlobalSendCommand( ChatCommand command, ChatUser initiator, string param1, string param2 )
(static) void RemoveChatUser( Mobile from )
(static) void RemoveChatUser( ChatUser user )
(ctor) ChatUser( Mobile m )
bool Anonymous( get; set; )
Channel CurrentChannel( get; set; )
ArrayList Ignored( get; )
bool IgnorePrivateMessage( get; set; )
ArrayList Ignoring( get; )
bool IsModerator( get; )
bool IsOnline( get; )
Mobile Mobile( get; )
string Username( get; set; )
void AddIgnored( ChatUser user )
bool CheckOnline()
char GetColorCharacter()
bool IsIgnored( ChatUser check )
void RemoveIgnored( ChatUser user )
void SendMessage( int number )
void SendMessage( int number, string param1 )
void SendMessage( int number, string param1, string param2 )
void SendMessage( int number, Mobile from, string param1, string param2 )