#### Back to Server.Items

## AddonComponent : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IChopable

#### Derived Types: AnvilComponent, ArcheryButte, BallotBox, CannonComponent, ChampionSkullBrazier, ControlPanel, DartBoard, ForgeComponent, LocalizedAddonComponent, MaabusCoffinComponent, PickpocketDip, RejuvinationAddonComponent, ShrineOfWisdomComponent, SHTeleComponent, TrainingDummy

#### Nested Types: LightEntry

(static) void ApplyLightTo( Item item )
(ctor) AddonComponent( Serial serial )
(ctor) AddonComponent( int itemID )
BaseAddon Addon( get; set; )
int Hue( get; set; )
bool NeedsWall( get; )
Point3D Offset( get; set; )
Point3D WallPosition( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnAfterDelete()
virtual void OnChop( Mobile from )
virtual void OnDoubleClick( Mobile from )
virtual void OnLocationChange( Point3D old )
virtual void OnMapChange()
virtual void Serialize( GenericWriter writer )