#### Back to Server

## ScriptCompiler

#### Nested Types: Compiler

(static) Assembly[] Assemblies( get; set; )
(static) void AppendDefine( ref StringBuilder sb, string define )
(static) bool Compile()
(static) bool Compile( bool debug )
(static) bool CompileCSScripts( out Assembly assembly )
(static) bool CompileCSScripts( bool debug, out Assembly assembly )
(static) bool CompileVBScripts( out Assembly assembly )
(static) bool CompileVBScripts( bool debug, out Assembly assembly )
(static) void DeleteFiles( string mask )
(static) void Display( CompilerResults results )
(static) void EnsureDirectory( string dir )
(static) Type FindTypeByFullName( string fullName )
(static) Type FindTypeByFullName( string fullName, bool ignoreCase )
(static) Type FindTypeByName( string name )
(static) Type FindTypeByName( string name, bool ignoreCase )
(static) string GetDefines()
(static) byte[] GetHashCode( string compiledFile, string[] scriptFiles, bool debug )
(static) string[] GetReferenceAssemblies()
(static) string[] GetScripts( string filter )
(static) void GetScripts( List`1 list, string path, string filter )
(static) TypeCache GetTypeCache( Assembly asm )
(static) string GetUnusedPath( string name )
(ctor) ScriptCompiler()
void LoadScriptedAssembly( List`1 assemblies, string fileName, Compiler compiler, bool debug )