#### Back to Server

## Timer

#### Derived Types: AITimer, AnimalFormTimer, AnimTimer, AttackTimer, AttackTimer, AttackTimer, AutokillTimer, AutoManifestTimer, AutoRestart, AutoSave, AvengeTimer, AvengeTimer, BadStartMessage, CallingTimer, CastTimer, CloseTimer, CloseTimer, CombatTimer, DamageTimer, DecayTimer, DecayTimer, DeclineTimer, DefenseTimer, DelayCallTimer, DelayStateCallTimer, DelayTimer, DelayTimer, DelayTimer, DeleteTimer, DeleteTimer, DigTimer, DrainTimer, DualWieldTimer, EffectTimer, EmptyTimer, EndActionTimer, ExpireAggressorsTimer, ExpireCombatantTimer, ExpireCriminalTimer, ExpirePolymorphTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, ExpireTimer, FeintTimer, FixColumnTimer, FoodDecayTimer, FreeTimer, FrozenTimer, FurnitureTimer, GoodiesTimer, GoodiesTimer, GreenThornsEffect, GuardTimer, GumpTimer, HarvestSoundTimer, HarvestTimer, HeaveTimer, HitsTimer, IdleTimer, IdleTimer, InternalizeTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, InternalTimer, KickTimer, LightCycleTimer, LogoutTimer, LoyaltyTimer, ManaTimer, MoveDelayTimer, MoveTimer, MyRunUO, NightSightTimer, OfferExpireTimer, OrangePetalsTimer, ParalyzedTimer, PayTimer, PoisonTimer, RaiseTimer, RegenTimer, RejoinTimer, RentalExpireTimer, ResetEquipTimer, ResetTimer, RestartTimer, SettleTimer, SliceTimer, SoundEffectTimer, SoundTimer, SpawnTimer, SpawnTimer, SpecialMoveTimer, SpellDamageTimer, SpellDamageTimerAOS, SpinTimer, SpinTimer, SpinTimer, SpinTimer, SpiritSpeakTimer, StamTimer, StatusPage, SummonTimer, TeleportTimer, TeleportTimer, TimeoutTimer, TrackTimer, TransformTimer, TransportTimer, TreasureResetTimer, TurnTimer, UnhideTimer, UnsummonTimer, UpdateAllTimer, WarmodeTimer, WarnTimer, WarTimer, WeaponAbilityTimer, WelcomeTimer, YoungTimer

#### Nested Types: DelayCallTimer, DelayStateCallTimer, TimerThread

(static) int BreakCount( get; set; )
(static) Dictionary`2 Profiles( get; )
(static) TimerPriority ComputePriority( TimeSpan ts )
(static) Timer DelayCall( TimeSpan delay, TimerCallback callback )
(static) Timer DelayCall( TimeSpan delay, TimerStateCallback callback, object state )
(static) Timer DelayCall( TimeSpan delay, TimeSpan interval, TimerCallback callback )
(static) Timer DelayCall( TimeSpan delay, TimeSpan interval, int count, TimerCallback callback )
(static) Timer DelayCall( TimeSpan delay, TimeSpan interval, TimerStateCallback callback, object state )
(static) Timer DelayCall( TimeSpan delay, TimeSpan interval, int count, TimerStateCallback callback, object state )
(static) void DumpInfo( TextWriter tw )
(static) string FormatDelegate( Delegate callback )
(static) void Slice()
(ctor) Timer( TimeSpan delay )
(ctor) Timer( TimeSpan delay, TimeSpan interval )
(ctor) Timer( TimeSpan delay, TimeSpan interval, int count )
bool DefRegCreation( get; )
TimeSpan Delay( get; set; )
TimeSpan Interval( get; set; )
DateTime Next( get; )
TimerPriority Priority( get; set; )
bool Running( get; set; )
TimerProfile GetProfile()
virtual void OnTick()
virtual void RegCreation()
void Start()
void Stop()
virtual string ToString()