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## PhantomStaff : WildStaff, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IWeapon, IFactionItem, ICraftable, ISlayer, IDurability

(ctor) PhantomStaff()
(ctor) PhantomStaff( Serial serial )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetDamageTypes( Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy )
virtual void Serialize( GenericWriter writer )