#### Back to Server.Items

## (AnkhEast) - InternalItem : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(ctor) InternalItem( Serial serial )
(ctor) InternalItem( bool bloodied, AnkhEast item )
bool HandlesOnMovement( get; )
int Hue( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List`1 list )
virtual void OnAfterDelete()
virtual void OnDoubleClickDead( Mobile m )
virtual void OnLocationChange( Point3D oldLocation )
virtual void OnMapChange()
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual void Serialize( GenericWriter writer )