#### Back to Server.Engines.CannedEvil

## IdolOfTheChampion : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(ctor) IdolOfTheChampion( Serial serial )
(ctor) IdolOfTheChampion( ChampionSpawn spawn )
string DefaultName( get; )
ChampionSpawn Spawn( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnAfterDelete()
virtual void Serialize( GenericWriter writer )