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## Rikktor : BaseChampion, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHonorTarget

(ctor) Rikktor()
(ctor) Rikktor( Serial serial )
Poison PoisonImmune( get; )
int Scales( get; )
ScaleType ScaleType( get; )
ChampionSkullType SkullType( get; )
virtual void Deserialize( GenericReader reader )
void Earthquake()
virtual void GenerateLoot()
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void OnGaveMeleeAttack( Mobile defender )
virtual void Serialize( GenericWriter writer )