#### Back to Server.Items

## FishingPole : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(ctor) FishingPole()
(ctor) FishingPole( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List`1 list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )