#### Back to Server.Items

## Goblet : BaseBeverage, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHasQuantity

(ctor) Goblet()
(ctor) Goblet( Serial serial )
(ctor) Goblet( BeverageType type )
int BaseLabelNumber( get; )
int MaxQuantity( get; )
virtual int ComputeItemID()
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )