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## MeerWarrior : BaseCreature, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHonorTarget

(ctor) MeerWarrior()
(ctor) MeerWarrior( Serial serial )
bool BardImmune( get; )
bool CanRummageCorpses( get; )
bool InitialInnocent( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual void OnDamage( int amount, Mobile from, bool willKill )
virtual void Serialize( GenericWriter writer )