#### Back to Server.Engines.Plants

## PlantTypeInfo

(static) PlantType Cross( PlantType first, PlantType second )
(static) int GetBonsaiTitle( PlantType plantType )
(static) PlantTypeInfo GetInfo( PlantType plantType )
(static) bool IsCrossable( PlantType plantType )
(static) PlantType RandomBonsai( double increaseRatio )
(static) PlantType RandomFirstGeneration()
(ctor) PlantTypeInfo( int itemID, int offsetX, int offsetY, PlantType plantType, bool containsPlant, bool flowery, bool crossable )
bool ContainsPlant( get; )
bool Crossable( get; )
bool Flowery( get; )
int ItemID( get; )
int Name( get; )
int OffsetX( get; )
int OffsetY( get; )
PlantType PlantType( get; )