#### Back to Server.Spells.Ninjitsu

## AnimalForm : NinjaSpell, ISpell

#### Nested Types: AnimalFormEntry, AnimalFormGump, MorphResult

(static) AnimalFormEntry[] Entries( get; )
(static) void AddContext( Mobile m, AnimalFormContext context )
(static) AnimalFormContext GetContext( Mobile m )
(static) void Initialize()
(static) MorphResult Morph( Mobile m, int entryID )
(static) void OnLogin( LoginEventArgs e )
(static) void RemoveContext( Mobile m, bool resetGraphics )
(static) void RemoveContext( Mobile m, AnimalFormContext context, bool resetGraphics )
(static) bool UnderTransformation( Mobile m )
(static) bool UnderTransformation( Mobile m, Type type )
(ctor) AnimalForm( Mobile caster, Item scroll )
bool BlockedByAnimalForm( get; )
int CastRecoveryBase( get; )
int RequiredMana( get; )
double RequiredSkill( get; )
virtual bool CheckCast()
virtual bool CheckDisturb( DisturbType type, bool firstCircle, bool resistable )
virtual bool CheckFizzle()
int GetLastAnimalForm( Mobile m )
virtual void OnBeginCast()
virtual void OnCast()