#### Back to Server.SkillHandlers

## AnimalTaming

#### Nested Types: InternalTarget

(static) bool DisableMessage( get; set; )
(static) bool CheckMastery( Mobile tamer, BaseCreature creature )
(static) void Initialize()
(static) bool MustBeSubdued( BaseCreature bc )
(static) TimeSpan OnUse( Mobile m )
(static) void ScaleSkills( BaseCreature bc, double scalar )
(static) void ScaleStats( BaseCreature bc, double scalar )
(ctor) AnimalTaming()