#### Back to Server.Items

## BaseLeather : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, ICommodity

#### Derived Types: BarbedLeather, HornedLeather, Leather, SpinedLeather

(ctor) BaseLeather( Serial serial )
(ctor) BaseLeather( CraftResource resource )
(ctor) BaseLeather( CraftResource resource, int amount )
int LabelNumber( get; )
CraftResource Resource( get; set; )
string Server.Items.ICommodity.Description( get; )
virtual void AddNameProperty( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )