//*****************************************************************
//*                         UOX3 Scripts v.35                     *
//*                                                               *
//*                   http://www.uoxdev.com/scripts/              *
//*                                                               *
//* Last Update : 1/16/2000                                       *
//* Script : spells.scp                                           *
//*****************************************************************
//*                        How to use this script                 *
//*                                                               *
//* fill in comments instructions here                            *
//*                                                               *
//*                                                               *
//*                                                               *
//*****************************************************************

// ENABLE: 0 - No, 1 - Yes           MANTRA: Words of Power
// CIRCLE: Spell Circle              ACTION: Animation
// MANA: Mana Cost                   DELAY:  Delay for casting (tenths of a second)
// LOSKILL: Minimum skill to cast    SCLO:   Min. Scroll Skill to cast
// HISKILL: 100% Success over this   SCHI:   100% Success over this
// TARG: message for targ. spells    REFLECT: 1=reflectable, 2=not refl.
// RESISTABLE: 0=non-resist 1=resist AGGRESSIVE: 0=non-aggressive 1=flagged in town
// SOUNDFX:  xxxx (sound id)         STATFX: xxxxxxxx (static effect)
// MOVEFX: xx xx xx xx xx (moving effect)

// Clumsy
SECTION SPELL 1
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Uus Jux
ACTION 16
DELAY 5
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
TARG Select target for clumsy.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 DF
RESISTABLE 0
}

// Create Food
SECTION SPELL 2
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Mani Yelm
ACTION 16
DELAY 5
ASH 0
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 DF
RESISTABLE 0
}

// Feeblemind
SECTION SPELL 3
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Rel Wis
ACTION 16
DELAY 5
ASH 0
DRAKE 0
GARLIC 0
GINSING 1
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select target for feeblemind.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 E4
RESISTABLE 0
}

// Heal
SECTION SPELL 4
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Mani
ACTION 16
DELAY 5
ASH 0
DRAKE 0
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select person to heal.
REFLECT 0
AGGRESSIVE 0
STATFX 37 6A 09 06
SOUNDFX 01 F2
RESISTABLE 0
}

// Magic Arrow
SECTION SPELL 5
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Por Ylem
ACTION 16
DELAY 5
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
TARG Select target for magic arrow.
REFLECT 1
AGGRESSIVE 1
SOUNDFX 01 E5
MOVEFX 36 E4 05 00 01
RESISTABLE 0
}

// Night Sight
SECTION SPELL 6
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Lor
ACTION 16
DELAY 5
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select target for night sight.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 E3
RESISTABLE 0
}

// Reactive Armour
SECTION SPELL 7
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Flam Sanct
ACTION 16
DELAY 5
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select target for reactive armour.
REFLECT 0
AGGRESSIVE 0
STATFX 37 3A 00 0F
SOUNDFX 01 EE
RESISTABLE 0
}

// Weaken
SECTION SPELL 8
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Des Mani
ACTION 16
DELAY 5
ASH 0
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select target for weaken.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 E6
RESISTABLE 0
}

// Agility
SECTION SPELL 9
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Ex Uus
ACTION 16
DELAY 10
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select target for agility.
REFLECT 0
AGGRESSIVE 0
STATFX 37 3A 00 0F
SOUNDFX 01 E7
RESISTABLE 0
}

// Cunning
SECTION SPELL 10
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Uus Wis
ACTION 16
DELAY 10
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select target for cunning.
REFLECT 1
AGGRESSIVE 0
STATFX 37 3A 00 0F
SOUNDFX 01 EB
RESISTABLE 0
}

// Cure
SECTION SPELL 11
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA An Nox
ACTION 16
DELAY 10
ASH 0
DRAKE 0
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
TARG Select target to cure.
REFLECT 0
AGGRESSIVE 0
STATFX 37 6A 09 06
SOUNDFX 01 E3
RESISTABLE 0
}

// Harm
SECTION SPELL 12
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA An Mani
ACTION 16
DELAY 10
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 1
TARG Select target for harm.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 09 07
SOUNDFX 01 F1
RESISTABLE 1
}

// Magic Trap
SECTION SPELL 13
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA In Jux
ACTION 16
DELAY 10
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select item to set magic trap.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 F0
RESISTABLE 0
}

// Magic Untrap
SECTION SPELL 14
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA An Jux
ACTION 16
DELAY 10
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select item to untrap.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 F1
RESISTABLE 0
}

// Protection
SECTION SPELL 15
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Uus Sanct
ACTION 16
DELAY 10
ASH 1
DRAKE 0
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
TARG Select person for protection.
REFLECT 0
AGGRESSIVE 0
STATFX 37 6A 09 06
SOUNDFX 01 F8
RESISTABLE 0
}

// Strength
SECTION SPELL 16
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Uus Mani
ACTION 16
DELAY 10
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select target for strength.
REFLECT 0
AGGRESSIVE 0
STATFX 37 3A 00 0F
SOUNDFX 01 EE
RESISTABLE 0
}

// Bless
SECTION SPELL 17
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Rel Sanct
ACTION 16
DELAY 15
ASH 0
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
TARG Select target for bless.
REFLECT 0
AGGRESSIVE 0
STATFX 37 3A 00 0F
SOUNDFX 01 EA
RESISTABLE 0
}

// Fireball
SECTION SPELL 18
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Vas Flam
ACTION 16
DELAY 15
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
TARG Select target for fireball.
REFLECT 1
AGGRESSIVE 1
MOVEFX 36 D5 07 00 01
SOUNDFX 01 5E
RESISTABLE 1
}

// Magic Lock
SECTION SPELL 19
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA An Por
ACTION 16
DELAY 15
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select item to lock.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 00
RESISTABLE 0
}

// Poison
SECTION SPELL 20
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA In Nox
ACTION 16
DELAY 15
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select target to Poison.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 E1
RESISTABLE 1
}

// Telekinesis
SECTION SPELL 21
{
ENABLE 0
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Ort Por Ylem
ACTION 16
DELAY 15
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG This SPELL isn't available! (yet)
REFLECT 0
}

// Teleport
SECTION SPELL 22
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Rel Por
ACTION 16
DELAY 15
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select target for teleport.
REFLECT 0
AGGRESSIVE 0
STATFX 37 2A 09 06
SOUNDFX 01 FE
RESISTABLE 0
}

// Unlock
SECTION SPELL 23
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Ex Por
ACTION 16
DELAY 15
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG What do you want to unlock?
REFLECT 0
AGGRESSIVE 0
RESISTABLE 0
}

// Wall of Stone
SECTION SPELL 24
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA In Sanct Ylem
ACTION 16
DELAY 15
ASH 0
DRAKE 0
GARLIC 1
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select location for wall of stone.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 01 F6
RESISTABLE 0
}

// Arch Cure
SECTION SPELL 25
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Vas An Nox
ACTION 16
DELAY 20
ASH 0
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
TARG Select location for Arch Cure.
REFLECT 0
AGGRESSIVE 0
STATFX 37 6A 09 06
SOUNDFX 01 E9
RESISTABLE 0
}

// Arch Protection
SECTION SPELL 26
{
ENABLE 0
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Vas Uus Sanct
ACTION 16
DELAY 20
ASH 1
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
REFLECT 0
AGGRESSIVE 0
STATFX 37 6A 09 06
SOUNDFX 01 F8
RESISTABLE 0
}

// Curse
SECTION SPELL 27
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Des Sanct
ACTION 16
DELAY 20
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select target for curse.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 E1
RESISTABLE 1
}

// Fire Field
SECTION SPELL 28
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA In Flam Grav
ACTION 16
DELAY 20
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
TARG Select location for fire field.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 02 0C
RESISTABLE 1
}

// Greater Heal
SECTION SPELL 29
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA In Vas Mani
ACTION 16
DELAY 20
ASH 0
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select person to heal.
REFLECT 0
AGGRESSIVE 0
STATFX 37 6A 09 06
SOUNDFX 02 02
RESISTABLE 0
}

// Lightning
SECTION SPELL 30
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Por Ort Grav
ACTION 16
DELAY 20
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
TARG Select target for lightning.
REFLECT 1
AGGRESSIVE 1
SOUNDFX 00 29
RESISTABLE 1
}

// Mana Drain
SECTION SPELL 31
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Ort Rel
ACTION 16
DELAY 20
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
TARG Select target for Mana Drain.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 F9
RESISTABLE 1
}

// Recall
SECTION SPELL 32
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Kal Ort Por
ACTION 16
DELAY 20
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 0
TARG Select rune from which to recall.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 FC
RESISTABLE 0
}

// Blade Spirits
SECTION SPELL 33
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA In Jux Hur Ylem
ACTION 16
DELAY 25
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
TARG Select location for blade spirits.
REFLECT 0
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 02 12
RESISTABLE 0
}

// Dispel Field
SECTION SPELL 34
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA An Grav
ACTION 16
DELAY 25
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
TARG Select field to dispel.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 01
RESISTABLE 0
}

// Incognito
SECTION SPELL 35
{
ENABLE 0
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA Kal In Ex
ACTION 16
DELAY 25
ASH 0
DRAKE 0
GARLIC 1
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 03
RESISTABLE 0
}

// Magic Reflection
SECTION SPELL 36
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA In Jux Sanct
ACTION 16
DELAY 25
ASH 0
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
STATFX 37 3A 00 0F
SOUNDFX 01 E9
RESISTABLE 0
}

// Mind Blast
SECTION SPELL 37
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA Por Corp Wis
ACTION 16
DELAY 25
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
TARG Select target for mind blast.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 02 13
RESISTABLE 1
}

// Paralyze
SECTION SPELL 38
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA An Ex Por
ACTION 16
DELAY 25
ASH 0
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select target for paralyze.
REFLECT 1
AGGRESSIVE 1
STATFX 37 35 00 1E
SOUNDFX 02 04
RESISTABLE 1
}

// Poison Field
SECTION SPELL 39
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA In Nox Grav
ACTION 16
DELAY 25
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 1
TARG Select location for poison field.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 02 0C
RESISTABLE 1
}

// Summon Creature
SECTION SPELL 40
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA Kal Xen
ACTION 16
DELAY 25
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
RESISTABLE 0
}

// Dispel
SECTION SPELL 41
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA An Ort
ACTION 16
DELAY 30
ASH 1
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
TARG Select target to dispel.
REFLECT 0
AGGRESSIVE 0
STATFX 37 2A 09 06
SOUNDFX 02 04
RESISTABLE 0
}

// Energy Bolt
SECTION SPELL 42
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Corp Por
ACTION 16
DELAY 30
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
TARG Select target for energy bolt.
REFLECT 1
AGGRESSIVE 1
SOUNDFX 02 0A
MOVEFX 37 9F 07 00 01
RESISTABLE 1
}

// Explosion
SECTION SPELL 43
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Vas Ort Flam
ACTION 16
DELAY 30
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
TARG Select target for explosion.
REFLECT 1
AGGRESSIVE 1
STATFX 36 B0 09 09
SOUNDFX 02 07
RESISTABLE 1
}

// Invisibility
SECTION SPELL 44
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA An Lor Xen
ACTION 16
DELAY 30
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
TARG Select character to make invisible.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 03
RESISTABLE 0
}

// Mark
SECTION SPELL 45
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Kal Por Ylem
ACTION 16
DELAY 30
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 0
TARG Select rune to mark.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 FA
RESISTABLE 0
}

// Mass Curse
SECTION SPELL 46
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Vas Des Sanct
ACTION 16
DELAY 30
ASH 1
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
TARG Select location for Mass Curse.
REFLECT 0
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 FC
RESISTABLE 1
}

// Paralyze Field
SECTION SPELL 47
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA In Ex Grav
ACTION 16
DELAY 30
ASH 0
DRAKE 0
GARLIC 0
GINSING 1
MOSS 0
PEARL 1
SHADE 0
SILK 1
TARG Select location for paralyze field.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 02 0B
RESISTABLE 1
}

// Reveal
SECTION SPELL 48
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Wis Quas
ACTION 16
DELAY 30
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select area to reveal.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 01 FD
RESISTABLE 0
}

// Chain Lightning
SECTION SPELL 49
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas Ort Grav
ACTION 16
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 0
TARG Select location for Chain Lightning.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 00 29
RESISTABLE 1
}

// Energy Field
SECTION SPELL 50
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA In Sanct Grav
ACTION 16
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
TARG Select location for energy field.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 02 10
RESISTABLE 1
}

// Flamestrike
SECTION SPELL 51
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Kal Vas Vlam
ACTION 16
DELAY 35
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
TARG Select player to flamestrike.
REFLECT 1
AGGRESSIVE 1
STATFX 37 09 09 19
SOUNDFX 02 08
RESISTABLE 1
}

// Gate Travel
SECTION SPELL 52
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas Rel Por
ACTION 16
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
TARG Select rune from which to gate.
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 0E
RESISTABLE 0
}

// Mana Vampire
SECTION SPELL 53
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Ort Sanct
ACTION 16
DELAY 35
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 1
TARG Select target for Mana Vampire.
REFLECT 1
AGGRESSIVE 1
STATFX 37 4A 00 0F
SOUNDFX 01 FA
RESISTABLE 1
}

// Mass Dispel
SECTION SPELL 54
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas An Ort
ACTION 16
DELAY 35
ASH 1
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
TARG Select location for Mass Dispel.
REFLECT 0
AGGRESSIVE 0
STATFX 37 2A 09 06
SOUNDFX 02 04
RESISTABLE 1
}

// Meteor Swarm
SECTION SPELL 55
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Flam Kal Des Ylem
ACTION 16
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
TARG Select location for Meteor Swarm.
REFLECT 1
AGGRESSIVE 1
MOVEFX 36 D5 07 00 01
SOUNDFX 01 60
RESISTABLE 1
}

// Polymorph
SECTION SPELL 56
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas Ylem Rel
ACTION 16
DELAY 35
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 0F
RESISTABLE 0
}

// Earthquake
SECTION SPELL 57
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA In Vas Por
ACTION 16
DELAY 40
ASH 1
DRAKE 1
GARLIC 0
GINSING 1
MOSS 1
PEARL 0
SHADE 0
SILK 0
REFLECT 0
AGGRESSIVE 1
RESISTABLE 0
}

// Energy Vortex
SECTION SPELL 58
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Vas Corp Por
ACTION 16
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 1
SILK 0
TARG Select location for energy vortex.
REFLECT 0
AGGRESSIVE 1
SOUNDFX 02 16
RESISTABLE 0
}

// Resurrection
SECTION SPELL 59
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA An Corp
ACTION 16
DELAY 40
ASH 0
DRAKE 0
GARLIC 1
GINSING 1
MOSS 1
PEARL 0
SHADE 0
SILK 0
TARG Select ghost to resurrect.
REFLECT 0
AGGRESSIVE 0
RESISTABLE 0
}

// Summon Air Elemental
SECTION SPELL 60
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Hur
ACTION 16
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 17
RESISTABLE 0
}

// Summon Daemon
SECTION SPELL 61
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Corp
ACTION 16
DELAY 40
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 16
RESISTABLE 0
}

// Summon Earth Elemental
SECTION SPELL 62
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Ylem
ACTION 16
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 17
RESISTABLE 0
}

// Summon Fire Elemental
SECTION SPELL 63
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Flam
ACTION 16
DELAY 40
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 17
RESISTABLE 0
}

// Summon Water Elemental
SECTION SPELL 64
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen An Flam
ACTION 16
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 17
RESISTABLE 0
}

// Summon Hero (Dupre The Hero)
SECTION SPELL 65
{
ENABLE 1
CIRCLE 8
MANA 4
LOSKILL 11
HISKILL 401
SCLO 561
SCHI 1001
MANTRA Uus Jux
ACTION 0X10
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
REFLECT 0
AGGRESSIVE 0
SOUNDFX 02 46
RESISTABLE 0
}

// Cannon Firing (why this is in SPELLs, I have NO idea)
SECTION SPELL 66
{
ENABLE 1
CIRCLE 8
MANA 4
LOSKILL 11
HISKILL 401
SCLO 561
SCHI 1001
MANTRA Uus Jux
ACTION 0x10
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
TARG Aye Aye Sir cannon is loaded, please select your target.
REFLECT 0
AGGRESSIVE 1
STATFX 36 B0 09 09
SOUNDFX 02 07
RESISTABLE 0
}

// Summon Demon Beast
SECTION SPELL 67
{
ENABLE 1
CIRCLE 8
MANA 4
LOSKILL 11
HISKILL 401
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Corp
ACTION 16
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
REFLECT 0
}

EOF

