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UOAssist

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This page last updated: April
12, 2000 04:48
PM. MST

This
is a "UO Pro" Utility, which means that its use promotes and is in
keeping with the spirit of the Ultima Online product, community and
value system, and the use of this utility by players will not be
considered by Origin Systems, Inc. as cheating.

This product was created, and is marketed and distributed by
Tugsoft under license from Origin Systems, Inc. ORIGIN SYSTEMS HAS
NOT TESTED THIS PRODUCT IN ANY WAY WHATSOEVER AND DOES NOT KNOW
WHETHER IT WORKS IN ANY OR ALL REASONABLY FORESEEABLE SITUATIONS OR
THAT IT WILL NOT CAUSE DAMAGE IN SOME REASONABLY FORESEEABLE
SITUATIONS. Tugsoft solely warrants that this product will work as
intended to your reasonable expectations, and does not infringe
anyone's intellectual property rights.

To verify that this product is a "UO Pro" utility, please go to
Origin's website at http://support.owo.com/uopro.html and locate the
name of this product. Follow the link on Origin's page back to this
site. If you can't find this product listed on Origin's website,
then this product is not an approved "UO Pro" Utility. Any and all
unauthorized use of the UO Pro logo and/or other false claims of
approval are strictly prohibited and shall be prosecuted."

Current files:

UOAssist.exe
Version 1.3.5 - Posted 3/21/00

UOAssist.dll
Version 1.15.7 - Posted 3/21/00

NOTE:  If you have Netscape the link
to the dll may try to save as an EXE.  Don't let it or it won't
work.  You must save it as UOAssist.dll.

The full install is available on the Get
It Now! page.

Files in testing are on the Test
Files page.

Coming Soon -
??

Macros can now be 'locked' to prevent accidental re-recording.
When the 'lock' button is depressed UOAssist won't allow you to record
over the current macro.

Arrow keys will be valid hotkeys

When a 'normal' key such as 'a' is used as a hotkey it will no
longer be 'typed' into UO as speach.

Smelting colored armor has been corrected (NPC colored armor not
tested).

Recent
Changes

UOAssist.exe 1.3.5
UOAssist.dll 1.15.7 - March
21

The auto-updater wasn't always going to the 'backup' server if there
was a failure downloading from the main server, this was corrected.

Pickup nearby reagents now also will pickup nearby arrows or bolts.

All / commands have been changed to - commands.  Meaning if you
used /reducecpu before it is now -reducecpu.  -help or -? will give
a list of all commands.

UOAssist.dll 1.15.6 -
March 14

The way keys are 'read' has been changed to allow more keys to be
used (Numpad and others).  This MAY cause the setup of some keys to
no longer work.  If you find that some features are no longer
working first try resetting the hotkey on the Keys page of UOAssist.

If your mouse has a 'scroll wheel' on it that can also be used for a
hotkey in UOAssist now.  Scrolling up or down will work, not
pressing the button though.

Smelting and repairing were fixed to adjust for the changes that
were made on the servers (speeding them up again).

The time delay between some skills were changed to reflect changes
OSI made on the servers.  But the lowest time delay in UOAssist is
set to 2 seconds even though the servers may allow 1 second.

UOAssist.exe 1.3.4
UOAssist.dll 1.15.5- Feb
15

Pickup reagents has been added back.  It will only attempt to
pick up one reagent per keypress - meaning if 2 or more reagents happen
to be within reach you will have to use the feature multiple times to
get them all.  Also you must stop moving for a short period of time
before the feature will be usable, if you do try to use it before
stopping it will let you know that was the problem.  Pickup
reagents is not usable if an UOAssist macro is already being played and
you will be told if that is an issue.   The messages pickup
reagents displays are now above the characters head for easier reading.

UOAssist.exe 1.3.3
UOAssist.dll 1.15.4- Feb
1

There was a bug that when UOAssist is disabled for everyone because
of an update the disable message will appear (it stopped working a while
back but never was noticed as that hasn't been done for a while).

Disabled the pickup reagent feature while it is discussed with OSI.

UOAssist.dll 1 15.3
- Jan 28

Fixes a small UI problem on the skills page with changing the sort
order.

Hopefully fixes the few people that still were receiving the warning
about the datastream being changed.

UOAssist.exe 1 3.2
- Jan 27

A problem with the 'old' load method was found and corrected.
Also the 'old' load method works on Windows 2000 as well now although it
is recommended that the 'new' load method (default) be used on all
platforms unless it does not work correctly.

UOAssist.exe 1 3.1
&& UOAssist.dll 1.15.2 - Jan
26

For those who like running the test clients from OSI you can now set
what exe UOAssist will launch.  On the UOAssist update screen click
the 'Settings' button in the bottom right corner and you should see
where to put the information.  If you put a bad path in the box
UOAssist will report it couldn't launch client.exe still.  It just
means UOAssist couldn't launch the program you told it to launch.

Log stacking was fixed

Arm/disarm/dress/undress are back to working better during lag

Pickup nearby reagents - No default key is set so you must do this
on the Keys page.   To use the feature simply press the hotkey you
setup.  UOAssist will then attempt to pickup reagents that are near
enough to reach.  This feature runs in the macro system so if a
macro is already playing reagents won't begin picking up until the
currently running macro completes.  If a stack of reagents is
nearby UOAssist will only pick up one at a time from the stack (you must
press the hotkey for each reagent in the stack).  Lag can cause
problems for this feature if multiple reagents (or stacks) are
nearby.  If it does you will see the server error 'You must
wait...'.  Also if you move before the pickup is complete you will
receive error messages from the server.   Just press the hotkey
again and UOAssist will attempt again to pick up nearby reagents.

UOAssist.dll 1.15.1 -
Jan 18

Auto responder for GM 'builders' when they create an exceptional
quality item.

The skills list has been changed to now display the 'up/down/lock'
status.  Also you can right click on a skill to set that status as
well.  Also by right clicking you can copy the selected skill or
all skills to the clipboard so you can easily move the information to
other applications.

Fixed some redraw problems with the macro and skill list.

All 64 scroll types should count correctly when setup as User 1 or
User 2

New 'command line' command /where displays current
coords.   To use 'command line' command simply speak the
command.

Fixed bug where the limit of 100 items on the use once list could be
exceeded causing problems for that character.

Old
Update Information